Monday, October 14, 2013

In Brief: Neutrality

With a glut of companies throughout various industries coming out with bold socio-politcal proclamations to sway/dissuade customers, I have noticed one industry staying away from this strategy: video games. With even pasta and pizza companies siding on controversial issues like gay rights and "Obamacare," it is refreshing to see that at least some people can stay neutral. That's not to say that games can't address issues with their content, but I'm glad that they make sure that the main considerations are the games and systems themselves, not some nebulous political association.

I don't like the notion that when I purchase something, my money might go towards harming a specific group of people or fighting some legislation I might agree with (what does Papa Johns pizza really have to do with the Affordable Care Act?). While I don't have an issue with a company using profits to support a cause I also support, it encourages the opposite to happen by its mere existence, with which i do. I hope these companies can maintain a degree of neutrality in the coming years, excepting certain directly relevant topics, such as violence in video games vs. real life violence. The idea that there might come a day where a choice to buy a game might be a choice to also knowingly help fund some harmful, regressive political agenda does sadden me a bit. Here's hoping that at least video game companies manage to not get involved!

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